Transmutation
This spell functions like gaseous form, except the target's vaporous body is dangerous to creatures that touch it.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Investigator 4
Illusion
This spell functions as the dream spell, except as follows.
Class Levels:
Bard 3
Skald 3
Witch 2
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 2
Investigator 2
Transmutation
Take the form and some of the powers of a Small or Medium monstrous humanoid.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Transmutation
Take the form and some of the powers of a Tiny or Large monstrous humanoid.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Take the form and some of the powers of a Diminutive or Huge monstrous humanoid.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Investigator 5
Transmutation
As monstrous physique III, with more abilities.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Transmutation
You can pass a weaker version of your mutagen to another creature.
Class Levels:
Alchemist 4
Investigator 4
Transmutation
Subject cannot be tracked by scent.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Alchemist 1
Investigator 1
Transmutation
You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and humankind simultaneously, and transforming into a paragon of both races, something greater than elf or human alone.
Class Levels:
Magus 4
Witch 3
Cleric 3
Oracle 3
Wizard 3
Paladin 4
Arcanist 3
Sorcerer 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Transmutation
+5 Perception and Sense Motive 10 min./level.
Class Levels:
Witch 2
Hunter 2
Ranger 2
Alchemist 2
Inquisitor 2
Investigator 2
Transmutation
Resist harmful effects of other plane.
Class Levels:
Cleric 4
Oracle 4
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 5
Alchemist 5
Warpriest 4
Investigator 5
Elementalist Wizard 5
Transmutation
Gain a relaxing or entertaining effect.
Class Levels:
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Transmutation
The target's tail moves and acts more quickly, almost with a mind of its own.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Investigator 3
Abjuration
As protection from arrows, but you may divide the duration among creatures touched.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Investigator 3
Transmutation
You channel magic energy into your own aura, recharging your innate magic abilities.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Warpriest 1
Inquisitor 1
Investigator 1
Transmutation
You gain DR 5/piercing and +4 to CMD against disarm attempts.
Class Levels:
Druid 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Abjuration
As resist energy, but you may divide the duration among creatures touched.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Conjuration
Gain second wind when close to death.
Class Levels:
Alchemist 5
Investigator 5
Transmutation
When the target is affected by this spell, its scales grow jagged spikes.
Class Levels:
Druid 2
Witch 2
Hunter 2
Ranger 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
This spell functions like scale spikes , except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5).
Class Levels:
Druid 3
Witch 3
Hunter 3
Ranger 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
This spell functions like gaseous form, except the target becomes a visible swirl of hot ash and smoke instead of harmless translucent gas.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Investigator 4
Divination
Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance.
Class Levels:
Bard 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Divination
Detects thinking creatures' thoughts.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Inquisitor 3
Investigator 3
Conjuration
Empowers bombs you throw to cover the target with a shadowy substance that grants it concealment and limits its vision.
Class Levels:
Alchemist 2
Investigator 2