Divination
Detects kinds of animals or plants.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Shaman 1
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Alerts you to magical eavesdropping
Class Levels:
Bard 4
Skald 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Inquisitor 4
Divination
Reveals undead within 60 ft.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Alchemist 1
Warpriest 1
Inquisitor 1
Divination
Reveals exact location of creature or object.
Class Levels:
Witch 8
Cleric 8
Oracle 8
Shaman 8
Wizard 8
Arcanist 8
Sorcerer 8
Summoner 6
Warpriest 8
Abjuration
Forces a creature to return to its native plane.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 4
Inquisitor 4
Abjuration
+4 bonus against attacks by chaotic creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Paladin 4
Warpriest 5
Inquisitor 5
Abjuration
+4 bonus against attacks by evil creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Paladin 4
Warpriest 5
Inquisitor 5
Abjuration
+4 against attacks by good creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Abjuration
+4 against attacks by lawful creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Abjuration
Cancels one magical spell or effect.
Class Levels:
Bard 3
Druid 4
Magus 3
Skald 3
Witch 3
Cleric 3
Hunter 4
Oracle 3
Shaman 3
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Abjuration
As dispel magic, but with multiple targets.
Class Levels:
Bard 5
Druid 6
Magus 6
Skald 5
Witch 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Warpriest 6
Inquisitor 6
Divination
Provides useful advice for specific proposed actions.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Inquisitor 4
Evocation
You gain attack bonuses and 1 hp/level.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Inquisitor 4
Enchantment
One animal obeys your silent mental commands and orders.
Class Levels:
Druid 3
Hunter 3
Shaman 3
Enchantment
Controls humanoid telepathically.
Class Levels:
Bard 4
Skald 4
Witch 5
Shaman 5
Wizard 5
Arcanist 5
Sorcerer 5
Necromancy
One subject takes -2 on attack rolls, damage rolls, saves, and checks.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Divination
Creates a magical sensor high above you.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Shaman 2
Transmutation
Subject gains +4 to Cha for 1 min./level.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Transmutation
As eagle's splendor, 1 subject/level.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Transmutation
The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4