Transmutation
As eagle's splendor, 1 subject/level.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Evocation
Deal sonic damage and daze target.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Transmutation
Sonic sense gives you blindsight 40 ft.
Class Levels:
Bard 4
Druid 4
Skald 4
Hunter 4
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 4
Investigator 4
Divination
Enables you to speak to elementals and some creatures.
Class Levels:
Bard 3
Druid 2
Skald 3
Cleric 3
Hunter 2
Oracle 3
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 3
Elementalist Wizard 2
Transmutation
Transfers your consciousness to an object bearing your likeness.
Class Levels:
Bard 2
Skald 2
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Enchantment
Captivates all within 100 ft. + 10 ft./level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Enchantment
Targets steal from or disarm others.
Class Levels:
Bard 4
Skald 4
Wizard 6
Arcanist 6
Sorcerer 6
Transmutation
Mundane or magical writing vanishes.
Class Levels:
Bard 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Abjuration
This ward grants you extra maneuverability when you avoid attacks against larger foes.
Class Levels:
Bard 2
Magus 2
Skald 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Inquisitor 2
Enchantment
Makes a creature friendly.
Class Levels:
Bard 6
Druid 8
Skald 6
Cleric 8
Oracle 8
Wizard 8
Arcanist 8
Sorcerer 8
Warpriest 8
Transmutation
Your base speed increases by 30 ft.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Illusion
Instrument maintains bardic performance for you.
Class Levels:
Bard 3
Skald 3
Necromancy
Target becomes panicked, sickened, and comatose.
Class Levels:
Bard 6
Skald 6
Witch 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Illusion
Fools scrying with an illusion.
Class Levels:
Bard 5
Skald 5
Wizard 5
Arcanist 5
Sorcerer 5
Necromancy
Subjects within cone flee for 1 round/level.
Class Levels:
Bard 3
Skald 3
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Inquisitor 4
Antipaladin 4
Illusion
You create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Inquisitor 3
Transmutation
Objects or creatures fall slowly.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Elementalist Wizard 1
Transmutation
Subject ignores adverse movement effects in difficult terrain.
Class Levels:
Bard 1
Druid 1
Skald 1
Hunter 1
Ranger 1
Transmutation
As feather step, but affects many targets rather than one.
Class Levels:
Bard 3
Druid 3
Skald 3
Hunter 3
Ranger 3
Divination
Shows most direct way to a location.
Class Levels:
Bard 6
Druid 6
Skald 6
Witch 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Warpriest 6
Inquisitor 6
Evocation
Dazzles one creature (-1 on attack rolls).
Class Levels:
Bard 0
Druid 0
Magus 0
Skald 0
Hunter 0
Wizard 0
Arcanist 0
Sorcerer 0
Evocation
As flare, but affects all creatures in 10 ft.
Class Levels:
Bard 1
Druid 1
Magus 1
Skald 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
The target's flesh fills out and gains a healthy, natural color.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Inquisitor 2
Investigator 2
Enchantment
Redirect an enemy creature's attack.
Class Levels:
Bard 5
Skald 5