Abjuration
+4 against attacks by good creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Abjuration
+4 against attacks by lawful creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Abjuration
Cancels one magical spell or effect.
Class Levels:
Bard 3
Druid 4
Magus 3
Skald 3
Witch 3
Cleric 3
Hunter 4
Oracle 3
Shaman 3
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Abjuration
As dispel magic, but with multiple targets.
Class Levels:
Bard 5
Druid 6
Magus 6
Skald 5
Witch 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Warpriest 6
Inquisitor 6
Transmutation
Melee weapon destroys undead.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Inquisitor 5
Divination
Provides useful advice for specific proposed actions.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Inquisitor 4
Evocation
You gain +1 per three levels on attack and damage rolls.
Class Levels:
Cleric 1
Oracle 1
Paladin 1
Warpriest 1
Inquisitor 1
Evocation
You gain attack bonuses and 1 hp/level.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Inquisitor 4
Transmutation
Change into a huge, otherworldly creature.
Class Levels:
Oracle 8
Necromancy
One subject takes -2 on attack rolls, damage rolls, saves, and checks.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Evocation
Harm and possibly sicken good creatures.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Transmutation
You become an incorporeal creature of dust for a short period of time.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 6
Oracle 6
Alchemist 5
Warpriest 6
Investigator 5
Abjuration
You ward a magic item against other creatures who try to learn to use or copy it.
Class Levels:
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Transmutation
Subject gains +4 to Cha for 1 min./level.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Transmutation
As eagle's splendor, 1 subject/level.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Evocation
Intense tremor shakes 80-ft.-radius.
Class Levels:
Druid 8
Cleric 8
Oracle 8
Shaman 8
Warpriest 8
Transmutation
Armor you wear no longer slows your speed.
Class Levels:
Magus 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Paladin 2
Warpriest 2
Inquisitor 2
Divination
Enables you to speak to elementals and some creatures.
Class Levels:
Bard 3
Druid 2
Skald 3
Cleric 3
Hunter 2
Oracle 3
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 3
Elementalist Wizard 2
Abjuration
Exist comfortably in hot or cold regions.
Class Levels:
Adept 1
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Bloodrager 1
Abjuration
As endure elements, but you may divide the duration among creatures touched.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Alchemist 3
Warpriest 2
Investigator 3
Necromancy
You cut out an enemy's heart and consume it, absorbing that enemy's power as your own.
Class Levels:
Adept 2
Witch 2
Cleric 2
Oracle 2
Warpriest 2
Antipaladin 2
Necromancy
Subject gains 2d4 negative levels.
Class Levels:
Cleric 9
Oracle 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Transmutation
Transfers your consciousness to an object bearing your likeness.
Class Levels:
Bard 2
Skald 2
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Enchantment
Captivates all within 100 ft. + 10 ft./level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2