Necromancy
Deals 2d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Witch 7
Cleric 6
Oracle 6
Shaman 6
Warpriest 6
Inquisitor 6
Necromancy
Touch attack, 3d8 damage +1/level (max +15).
Class Levels:
Witch 4
Cleric 3
Oracle 3
Shaman 3
Warpriest 3
Inquisitor 3
Antipaladin 4
Transmutation
Weapon exudes divine fury, granting a bonus on Intimidate checks.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Necromancy
Target answers questions or suffers pain.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Inquisitor 1
Necromancy
This spell functions as interrogation , except you may ask one question per caster level and the spell deals damage equal to 1d8 points plus your Wisdom bonus if the target doesn't answer a question.
Class Levels:
Inquisitor 4
Illusion
Subject is invisible for 1 min./level or until it attacks.
Class Levels:
Bard 2
Adept 2
Magus 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Inquisitor 2
Antipaladin 2
Illusion
As invisibility, but subject can attack and stay invisible.
Class Levels:
Bard 4
Magus 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Inquisitor 4
Antipaladin 4
Evocation
Dispels invisibility within 5 ft./level.
Class Levels:
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 3
Illusion
You cause the target to become invisible and silent, but only to his allies.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Inquisitor 3
Antipaladin 3
Evocation
You gain an additional effect while a judgment is active.
Class Levels:
Inquisitor 4
Transmutation
Doubles normal weapon's threat range.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Inquisitor 3
Transmutation
Opens locked or magically sealed door.
Class Levels:
Wizard 2
Arcanist 2
Sorcerer 2
Inquisitor 2
Divination
Gain +10 on a monster Knowledge check.
Class Levels:
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Inquisitor 1
Evocation
Target is restricted to a specific location.
Class Levels:
Wizard 6
Arcanist 6
Sorcerer 6
Inquisitor 4
Divination
Lets you learn tales about a person, place, or thing.
Class Levels:
Bard 4
Skald 4
Witch 6
Wizard 6
Arcanist 6
Sorcerer 6
Inquisitor 6
Divination
Ally gains the benefit of one judgment.
Class Levels:
Inquisitor 1
Divination
Ally receives all your judgments.
Class Levels:
Inquisitor 5
Evocation
Object shines like a torch.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Summoner 0
Warpriest 0
Inquisitor 0
Transmutation
You gain a +20 foot bonus to your base speed when charging and a +2 bonus on combat maneuver checks made to bull rush or overrun.
Class Levels:
Magus 1
Hunter 1
Ranger 1
Paladin 1
Alchemist 1
Inquisitor 1
Antipaladin 1
Investigator 1
Transmutation
Doubles armor's enhancement bonus.
Class Levels:
Paladin 2
Inquisitor 2
Antipaladin 2
Enchantment
Fascinates a single creature for 1 round.
Class Levels:
Paladin 2
Inquisitor 3
Antipaladin 2
Conjuration
Entangles a creature for 1 round.
Class Levels:
Paladin 2
Inquisitor 3
Antipaladin 2
Conjuration
Teleports a friend out of a grapple.
Class Levels:
Paladin 3
Inquisitor 4
Antipaladin 3
Enchantment
A single target is confused for at least 1 round.
Class Levels:
Inquisitor 6
Antipaladin 4