Conjuration
Touch infests a target with green slime.
Class Levels:
Druid 4
Witch 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Swim speed becomes 30 ft.
Class Levels:
Druid 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Transmutation
You gain combat bonuses.
Class Levels:
Magus 6
Witch 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Transmutation
Spit poison onto weapon after drinking potion.
Class Levels:
Alchemist 2
Investigator 2
Divination
Lets you see all things as they really are.
Class Levels:
Adept 5
Druid 7
Magus 6
Witch 6
Cleric 5
Oracle 5
Shaman 5
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Alchemist 6
Warpriest 5
Inquisitor 5
Divination
+20 on your next attack roll.
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Transmutation
Creates controllable duplicate of you.
Class Levels:
Alchemist 6
Investigator 6
Transmutation
Take the form and some of the powers of a Small or Medium undead.
Class Levels:
Magus 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Investigator 3
Transmutation
Take the form and some of the powers of a Tiny or Large undead.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Investigator 5
Transmutation
Take the form and some of the powers of a Diminutive or Huge undead.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Investigator 6
Abjuration
Conceals alignment for 24 hours.
Class Levels:
Bard 1
Skald 1
Cleric 2
Oracle 2
Paladin 2
Alchemist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Transmutation
Acts as any extract 3rd level or lower.
Class Levels:
Alchemist 4
Investigator 4
Transmutation
You become one with the city around you, allowing you to move more easily through its crowds and buildings.
Class Levels:
Bard 1
Skald 1
Witch 1
Hunter 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Transmutation
Take the form and some of the powers of a Small or Medium vermin.
Class Levels:
Druid 3
Magus 4
Witch 3
Hunter 3
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
This spell functions as vermin shape I , except it also allows you to assume the form of a Tiny or Large creature of the vermin type.
Class Levels:
Druid 4
Magus 5
Witch 4
Hunter 4
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Investigator 5
Conjuration
Empowers bombs you throw to summon poisonous biting vipers that bite those hit or splashed by the bomb.
Class Levels:
Alchemist 4
Investigator 4
Evocation
As fire shield, except acid damage.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Disguise target's voice.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Investigator 1
Conjuration
Produces a spider swarm that fights for you.
Class Levels:
Witch 2
Alchemist 2
Investigator 2
Conjuration
Upon casting this spell, you vomit forth a disgusting ooze copy of yourself into a single adjacent square.
Class Levels:
Magus 3
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 3
Investigator 3
Conjuration
You can spend a move action to teleport 30 feet or to stand while prone without provoking attacks of opportunity.
Class Levels:
Magus 6
Witch 7
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 6
Alchemist 6
Investigator 6
Transmutation
Subjects can breathe underwater.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Elementalist Wizard 3
Transmutation
You and your allies turn vaporous and travel fast.
Class Levels:
Druid 7
Cleric 6
Oracle 6
Shaman 7
Alchemist 6
Warpriest 6
Transmutation
Target appears younger.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1