Conjuration
Surrounds the target with layers of force.
Class Levels:
Magus 2
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely inhale one gas, fog, smoke, mist, or similar cloud-like effect.
Class Levels:
Druid 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Caster absorbs an item for 1 day/level.
Class Levels:
Alchemist 3
Investigator 3
Necromancy
You become immune to diseases and toxins, absorb one, and then spread it to others.
Class Levels:
Druid 4
Witch 4
Hunter 4
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 3
Investigator 3
Transmutation
Subject gains a bonus on Perception checks.
Class Levels:
Bard 2
Skald 2
Hunter 2
Ranger 2
Alchemist 2
Inquisitor 2
Investigator 2
Abjuration
You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Transmutation
Ignore penalties from old age.
Class Levels:
Druid 6
Witch 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 4
Investigator 4
Transmutation
Ignore penalties from venerable age.
Class Levels:
Druid 7
Witch 7
Wizard 7
Arcanist 7
Sorcerer 7
Alchemist 5
Investigator 5
Transmutation
Ignore penalties from middle age.
Class Levels:
Druid 4
Witch 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 3
Investigator 3
Enchantment
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).
Class Levels:
Adept 2
Cleric 2
Oracle 2
Shaman 2
Alchemist 2
Warpriest 2
Inquisitor 2
Transmutation
The transmuted creatures can breathe air freely.
Class Levels:
Druid 3
Magus 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Transmutation
Subject treads on air as if solid (climb or descend at 45-degree angle).
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Alchemist 4
Warpriest 4
Transmutation
As air walk, but you may divide the duration among creatures touched.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Alchemist 5
Warpriest 5
Investigator 5
Transmutation
Gain potion's benefits without consuming it.
Class Levels:
Alchemist 2
Investigator 2
Transmutation
Assume form of a Small or Medium humanoid.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Transmutation
Empowers or extends the effects of any potion or elixir.
Class Levels:
Alchemist 3
Investigator 3
Divination
Reveals magical aspects of subject.
Class Levels:
Bard 6
Skald 6
Witch 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Transmutation
The target drow transforms into a surface elf.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 2
Warpriest 2
Antipaladin 3
Investigator 2
Transmutation
You gain some of the beneficial qualities of an animal.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
As animal aspect, but you gain two animal qualities.
Class Levels:
Druid 3
Magus 3
Hunter 3
Ranger 3
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 3
Bloodrager 3
Investigator 3
Transmutation
Triples carrying capacity of a creature.
Class Levels:
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Investigator 1
Transmutation
As ant haul, but you may divide the duration among creatures touched.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Investigator 2
Divination
Target gains a bonus on one initiative check.
Class Levels:
Bard 1
Skald 1
Hunter 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Divination
Invisible floating eye moves 30 ft./round.
Class Levels:
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4