Library / Character Options

Traits Compendium

Browse background traits by type, source, and eligibility. Combat, social, faith, magic, race, and regional options all live here.

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Showing 261–280 of 315 traits.
Religion

Desna sensed your love of travel and promised you would always be able to find your way home.

Ultimate Campaign
Religion

Your goddess sensed your love of travel and promised you would always be able to find your way home.

Advanced Player's Guide
Combat

Through either perfect timing or the determination of your action, the sound of your firearm going off sets your enemies on edge.

Ultimate Campaign
Social

You have a passion for history and news concerning monastic disciplines.

Ultimate Campaign
Regional

You were born and raised in a subterranean home with little or no bright light.

Applies to: Underground
Ultimate Campaign
Combat

You are skilled at fighting with objects not traditionally considered weapons.

Ultimate Campaign
Social

You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and lied often, about something you had taken for granted, leaving you quick to question the claims of others.

Ultimate Campaign
Social

You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and lied often, about something you had taken for granted, leaving you quick to question the claims of others.

Advanced Player's Guide
Combat

You know how to take advantage of enemies who are unprepared for your assault.

Ultimate Campaign
Social

You are a virtuoso musician, actor, or storyteller.

Ultimate Campaign
Social

Your curious mind figures out even the most complex problems.

Ultimate Campaign
Social

People find it easy to put their faith in you.

Ultimate Campaign
Regional

You were born and raised in the cold wastes of the far north or far south, and are accustomed to low temperatures.

Applies to: Tundra or Cold Regions
Ultimate Campaign
Race

Caves and tunnels are a second home to you.

Applies to: Dwarf
Advanced Player's Guide
Race

Caves and tunnels are a second home to you.

Applies to: Dwarf
Ultimate Campaign