Library / Treasure

Rod Of Cancellation

Source: Core Rulebook

This dreaded rod is a bane to magic items, for its touch drains an item of all magical properties. The item touched must make a DC 23 Will save to prevent the rod from draining it. If a creature is holding it at the time, then the item can use the holder's Will save bonus in place of its own if the holder's is better. In such cases, contact is made by making a melee touch attack roll. Upon draining an item, the rod itself becomes brittle and cannot be used again. Drained items are only restorable by wish or miracle. If a sphere of annihilation and a rod of cancellation negate each other, nothing can restore either of them.

Item Info
System
PF1E
Universe
core
Type
Rod
Slot
Price
11000 gp
Weight
5 lbs.
Aura
strong abjuration
CL
17
Use the related rules links to jump from a specific treasure back into the broader item-use and crafting reference pages.