Library / Magic
Break
Gives an object the broken condition.
Description
You can attempt to break or at least damage any one Medium or smaller object within range. If the target fails its Fortitude saving throw, it gains the broken condition. If cast on a broken item, that item is destroyed on a failed save.
Source: Advanced Player's Guide
Effects
one Medium or smaller object
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one Medium or smaller object
- Area
- —
- Duration
- instantaneous
- Saving Throw
- Fortitude negates (object)
- Spell Resistance
- No
- Components
- V, S, M
Class Levels
Components
V
S
M
a twig
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