Library / Magic

Cackling Skull

Skull acts as magic mouth, listeners are shaken.

This spell functions as magic mouth, except rather than creating an illusory mouth on any surface, it affects a skull. In addition, when the skull's magic is triggered, it releases wild and unnerving cackles before speaking its message. All creatures that can hear the cackles must save or become shaken for 1d4 rounds.

Source: Ultimate Magic
one skull
Casting
System
PF1E
School
Illusion
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one skull
Area
Duration
permanent until discharged
Saving Throw
Will negates
Spell Resistance
Yes
Components
V, S
Class Levels
Components
V
S