Library / Magic

Cast Out

Does 2d8 damage +1/level (max +15) to creature and dispels an effect.

With a melee touch attack you blast a single creature and disrupt any magic controlling it. The target takes 2d8 points of damage + 1 point per caster level (maximum +15). In addition, you make a dispel check against any magic jar effect (including a ghost's malevolence ability) or enchantment (compulsion) spells on the target creature, starting with the highest level spells and proceeding to lower level spells. Treat this as a targeted dispel magic spell, except cast out can dispel one such spell for every four caster levels you possess. A successful Will save halves the damage and limits the dispelling to a single spell or effect.

Source: Advanced Player's Guide
creature touched
Casting
System
PF1E
School
Abjuration
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
instantaneous
Saving Throw
Will partial
Spell Resistance
Yes
Components
V, S, DF
Class Levels
Components
V
S
DF