Library / Magic
Control Weather
Changes weather in local area.
Description
You change the weather in the local area. It takes 10 minutes to cast the spell and an additional 10 minutes for the effects to manifest. You can call forth weather appropriate to the climate and season of the area you are in. You can also use this spell to cause the weather in the area to become calm and normal for the season.
Source: Core Rulebook
Effects
2-mile-radius circle, centered on you; see text
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Casting Time
- 10 minutes; see text
- Range
- 2 miles
- Target
- —
- Area
- 2-mile-radius circle, centered on you; see text
- Duration
- 4d12 hours; see text
- Saving Throw
- none
- Spell Resistance
- No
- Components
- V, S
Class Levels
Components
V
S
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