Library / Magic
Cure Light Wounds, Mass
Cures 1d8 damage + 1/level, affects 1 subject/level.
Description
You channel positive energy to cure 1d8 points of damage + 1 point per caster level (maximum +25) on each selected creature. Like other cure spells, mass cure light wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.
Source: Core Rulebook
Effects
one creature/level, no two of which can be more than 30 ft. apart
Casting
- System
- PF1E
- School
- Conjuration
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one creature/level, no two of which can be more than 30 ft. apart
- Area
- —
- Duration
- instantaneous
- Saving Throw
- Will half (harmless) or Will half; see text
- Spell Resistance
- No
- Components
- V, S
Class Levels
Components
V
S
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