Library / Magic

Daze

A single humanoid creature with 4 HD or less loses its next action.

This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.

Source: Core Rulebook
one humanoid creature of 4 HD or less
Casting
System
PF1E
School
Enchantment
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one humanoid creature of 4 HD or less
Area
Duration
1 round
Saving Throw
Will negates
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
a pinch of wool or similar substance