Library / Magic
Death Ward
Grants bonuses against death spells and negative energy.
Description
The subject gains a +4 morale bonus on saves against all death spells and magical death effects. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is immune to energy drain and any negative energy effects, including channeled negative energy.
This spell does not remove negative levels that the subject has already gained, but it does remove the penalties from negative levels for the duration of its effect.
Death ward does not protect against other sorts of attacks, even if those attacks might be lethal.
Source: Core Rulebook
Effects
living creature touched
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- touch
- Target
- living creature touched
- Area
- —
- Duration
- 1 min./level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
- Components
- V, S, DF
Class Levels
Components
V
S
DF
Loading references...