Library / Magic
False Life, Greater
Gain 2d10 temporary hp + 1/level.
Description
This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1 point per caster level (maximum +20). The effects of this spell do not stack with those of false life.
Source: Ultimate Magic
Effects
you
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- personal
- Target
- you
- Area
- —
- Duration
- 1 hour/level or until discharged; see text
- Saving Throw
- —
- Spell Resistance
- No
- Components
- V, S, M
Class Levels
Components
V
S
M
a drop of blood
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