Library / Magic

False Life

Gain 1d10 temporary hp + 1/level (max +10).

You harness the power of unlife to grant yourself a limited ability to avoid death. While this spell is in effect, you gain temporary hit points equal to 1d10 + 1 per caster level (maximum +10).

Source: Core Rulebook
you
Casting
System
PF1E
School
Necromancy
Subschool
Element
Casting Time
1 standard action
Range
personal
Target
you
Area
Duration
1 hour/level or until discharged; see text
Saving Throw
Spell Resistance
No
Components
V, S, M
Class Levels
Components
V
S
M
a drop of blood