Library / Magic

Fester

Gives subject SR 12 + your level vs. healing effects.

Necrotic energy permeates the target, blocking healing abilities. The subject gains spell resistance equal to 12 + your caster level against effects that restore hit points or grant temporary hit points. In addition, any healing provided by effects that ignore spell resistance (such as fast healing, regeneration, and some spells) are halved. If the target succeeds on a Fortitude saving throw, fester lasts only a single round.

Source: Advanced Player's Guide
one living creature
Casting
System
PF1E
School
Necromancy
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one living creature
Area
Duration
1 round/level or 1 round; see text
Saving Throw
Fortitude partial
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
rotted meat