Library / Magic

Fire Of Entanglement

Your ability to smite evil also entangles your foe.

The next creature you attack using your smite evil class ability is wreathed in flames that impede its movement. Until the end of the spell's duration, the target is entangled. If the target starts its turn in a square adjacent to you, it is considered to be entangled to an immobile object (you) and cannot move. A target that saves against this spell is affected for only 1 round.

Source: Advanced Player's Guide
one creature
Casting
System
PF1E
School
Evocation
Subschool
Element
Casting Time
1 swift action
Range
special; see text
Target
one creature
Area
Duration
1 round/level
Saving Throw
Reflex partial
Spell Resistance
Yes
Components
V, S
Class Levels
Components
V
S