Library / Magic

Ghoul Touch

Paralyzes one subject, which exudes stench that makes those nearby sickened.

Imbuing you with negative energy, this spell allows you to paralyze a single living humanoid for the duration of the spell with a successful melee touch attack.

A paralyzed subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (Fortitude negates). A neutralize poison spell removes the effect from a sickened creature, and creatures immune to poison are unaffected by the stench. This is a poison effect.

Source: Core Rulebook
living humanoid touched
Casting
System
PF1E
School
Necromancy
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
living humanoid touched
Area
Duration
1d6+2 rounds
Saving Throw
Fortitude negates
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
cloth from a ghoul or earth from a ghoul's lair