Library / Magic

Glide

You take no falling damage and move 60 ft./round while falling.

You take no damage from falls (as if from feather fall). In addition, you can move up to 5 feet in any horizontal direction for every 1 foot you fall, at a speed of 60 feet per round. You cannot use this spell to actually gain height, merely coast in other directions as you fall. If subjected to a strong wind or any other effect that causes you to rise you can take advantage of it in order to increase the distance you can glide. The spell ends as soon as your feet touch the ground regardless of its remaining duration. If the spell expires while you are still in the air you fall the remaining distance as normal.

Source: Advanced Player's Guide
you
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
personal
Target
you
Area
Duration
until landing or 1 minute/level (D)
Saving Throw
Spell Resistance
No
Components
V, S, M, DF
Class Levels
Components
V
S
M
a leaf
DF
a leaf