Library / Magic

Halt Undead

Immobilizes undead for 1 round/level.

This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.

Source: Core Rulebook
up to three undead creatures, no two of which can be more than 30 ft. apart
Casting
System
PF1E
School
Necromancy
Subschool
Element
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
Area
Duration
1 round/level
Saving Throw
Will negates (see text)
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
a pinch of sulfur and powdered garlic