Library / Magic
Halt Undead
Immobilizes undead for 1 round/level.
Description
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.
Source: Core Rulebook
Effects
up to three undead creatures, no two of which can be more than 30 ft. apart
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- medium (100 ft. + 10 ft./level)
- Target
- —
- Area
- —
- Duration
- 1 round/level
- Saving Throw
- Will negates (see text)
- Spell Resistance
- Yes
- Components
- V, S, M
Class Levels
Components
V
S
M
a pinch of sulfur and powdered garlic
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