Library / Magic

Hostile Levitation

Levitates the targeted creature up off the ground.

You levitate the target a few inches off the ground, removing solid footing and halving the target's speed. The target also takes a –4 penalty to CMD against bull rush, drag, and reposition attempts. A targeted creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a –1 penalty on attack rolls, the second –2, and so on, to a maximum penalty of –5. A full-round action spent stabilizing allows the creature to begin again at –1.

This spell fails if cast on a flying creature.

Source: Ultimate Combat
one creature
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one creature
Area
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
a leather loop studded with lodestones