Library / Magic
Hostile Levitation
Levitates the targeted creature up off the ground.
Description
You levitate the target a few inches off the ground, removing solid footing and halving the target's speed. The target also takes a –4 penalty to CMD against bull rush, drag, and reposition attempts. A targeted creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a –1 penalty on attack rolls, the second –2, and so on, to a maximum penalty of –5. A full-round action spent stabilizing allows the creature to begin again at –1.
This spell fails if cast on a flying creature.
Source: Ultimate Combat
Effects
one creature
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- one creature
- Area
- —
- Duration
- 1 round/level
- Saving Throw
- Will negates
- Spell Resistance
- Yes
- Components
- V, S, M
Class Levels
Components
V
S
M
a leather loop studded with lodestones
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