Library / Magic

Invigorate

Temporarily relieves fatigue or exhaustion.

This spell banishes feelings of weariness. For the duration, the subject takes no penalties from the fatigued or exhausted conditions. The effect of invigorate is merely an illusion, however, not a substitute for actual rest or respite. When the spell ends, the subject takes 1d6 points of nonlethal damage, along with the return of the original condition(s). A creature can be under the effects of only one invigorate spell at a time; if it is cast a second time on that creature, the first effect immediately ends.

Source: Advanced Player's Guide
creature touched
Casting
System
PF1E
School
Illusion
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
10 minutes/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V
Class Levels
Components
V