Library / Magic
Jump
Subject gets bonus on Acrobatics checks.
Description
The subject gets a +10 enhancement bonus on Acrobatics checks made to attempt high jumps or long jumps. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.
Source: Core Rulebook
Effects
creature touched
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- touch
- Target
- creature touched
- Area
- —
- Duration
- 1 min./level (D)
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes
- Components
- V, S, M
Class Levels
Components
V
S
M
a grasshopper's hind leg
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