Library / Magic

Knight's Calling

Forces target to move toward you and fight you.

You compel an enemy to come and fight you. On its turn, the target moves its speed toward you, avoiding any other dangers along its path (including any movement that would provoke attacks of opportunity). The target may do nothing but move on its turn. If the target ends its move adjacent to you, you can make an attack of opportunity against the target.

Source: Advanced Player's Guide
one creature
Casting
System
PF1E
School
Enchantment
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one creature
Area
Duration
1 round
Saving Throw
Will negates
Spell Resistance
Yes
Components
V, DF
Class Levels
Components
V
DF