Library / Magic

Life Channel

When cast on a creature with negative energy affinity, the target is able to convert channeled positive energy into temporary hit points.

When cast on a creature with negative energy affinity, the target is able to convert channeled positive energy into temporary hit points. When subject to an effect that heals hit points only to living creatures (such as cure light wounds or channel positive energy), the target gains a number of temporary hit points equal to half the number of hit points that the positive energy would normally heal. These temporary hit points go away at the end of this spell's duration.

Source: Advanced Race Guide
one touched creature with negative energy affinity
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
one touched creature with negative energy affinity
Area
Duration
1 minute/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V, S
Class Levels
Components
V
S