Library / Magic
Magic Vestment
Armor or shield gains +1 enhancement per four levels.
Description
You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).
An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.
Source: Core Rulebook
Effects
armor or shield touched
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- touch
- Target
- armor or shield touched
- Area
- —
- Duration
- 1 hour/level
- Saving Throw
- Will negates (harmless, object)
- Spell Resistance
- No
- Components
- V, S, DF
Class Levels
Components
V
S
DF
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