Library / Magic

Magic Vestment

Armor or shield gains +1 enhancement per four levels.

You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).

An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.

Source: Core Rulebook
armor or shield touched
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
armor or shield touched
Area
Duration
1 hour/level
Saving Throw
Will negates (harmless, object)
Spell Resistance
No
Components
V, S, DF
Class Levels
Components
V
S
DF