Library / Magic

Malediction

You curse a dying creature to gain hero points.

You utter a dire curse over the body of a dying creature, allowing you to consume its waning life force. Upon casting this spell, you touch a living creature that has –1 or fewer hit points. If the target fails its saving throw, it dies and you gain 1 hero point for every 5 Hit Dice possessed by the target (minimum 1, maximum 3). These hero points last for a number of minutes equal to the target's Hit Dice. Any hero points remaining when this spell ends are lost.

Source: Advanced Player's Guide
living creature touched
Casting
System
PF1E
School
Necromancy
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
living creature touched
Area
Duration
instantaneous/1 minute per HD of the target; see text
Saving Throw
Will negates
Spell Resistance
Yes
Components
V, S, F
Material Cost
500 gp
Class Levels
Components
V
S
F
onyx dust worth 500 gp