Library / Magic
Malfunction
Construct behaves oddly for 1 round/level.
Description
This functions as confusion, except it only affects constructs, and instead of babbling incoherently, the construct takes no actions on its turn (but may still make attacks of opportunity).
Source: Ultimate Magic
Effects
one construct
Casting
- System
- PF1E
- School
- Transmutation
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- —
- Area
- one construct
- Duration
- 1 round/level (D)
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
- Components
- V, S
Class Levels
Components
V
S
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