Library / Magic

Protection From Energy

Absorbs 12 points/level of damage from one kind of energy.

Protection from energy grants temporary immunity to the type of energy you specify when you cast it (acid, cold, electricity, fire, or sonic). When the spell absorbs 12 points per caster level of energy damage (to a maximum of 120 points at 10th level), it is discharged.

Protection from energy overlaps (and does not stack with) resist energy. If a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted.

Source: Core Rulebook
creature touched
Casting
System
PF1E
School
Abjuration
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
10 min./level or until discharged
Saving Throw
Fortitude negates (harmless)
Spell Resistance
No
Components
V, S, DF
Class Levels
Components
V
S
DF