Library / Magic

Qualm

Target gains penalties on ability checks, skill checks, and concentration checks until it spends an entire round doing nothing.

The target is suddenly beset with unexplainable doubts about the effectiveness of its actions and the righteousness of its cause. The creature takes a –10 penalty on its ability checks, skill checks, and concentration checks, until the duration ends, or until it spends its entire turn doing absolutely nothing (it spends a full-round action gaining focus). Spending an entire turn doing nothing discharges the spell.

Source: Ultimate Combat
one creature
Casting
System
PF1E
School
Enchantment
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
one creature
Area
Duration
1 minute/level or until discharged
Saving Throw
Will negates
Spell Resistance
Yes
Components
V, S
Class Levels
Components
V
S