Library / Magic

Ray Of Enfeeblement

Ray causes 1d6 Str penalty + 1 per 2 levels.

A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.

Source: Core Rulebook
ray
ray
Casting
System
PF1E
School
Necromancy
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
Area
Duration
1 round/level
Saving Throw
Fortitude half
Spell Resistance
Yes
Components
V, S
Class Levels
Components
V
S