Library / Magic
Ray Of Enfeeblement
Ray causes 1d6 Str penalty + 1 per 2 levels.
Description
A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5). The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.
Source: Core Rulebook
Effect
ray
Effects
ray
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- —
- Area
- —
- Duration
- 1 round/level
- Saving Throw
- Fortitude half
- Spell Resistance
- Yes
- Components
- V, S
Class Levels
Components
V
S
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