Library / Magic

Remove Paralysis

Frees one or more creatures from paralysis or slow effect.

You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.

The spell does not restore ability scores reduced by penalties, damage, or drain.

Source: Core Rulebook
up to four creatures, no two of which can be more than 30 ft. apart
Casting
System
PF1E
School
Conjuration
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
Area
Duration
instantaneous
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V, S
Class Levels
Components
V
S