Library / Magic
Remove Paralysis
Frees one or more creatures from paralysis or slow effect.
Description
You can free one or more creatures from the effects of temporary paralysis or related magic, including spells and effects that cause a creature to gain the staggered condition. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.
The spell does not restore ability scores reduced by penalties, damage, or drain.
Source: Core Rulebook
Effects
up to four creatures, no two of which can be more than 30 ft. apart
Casting
- System
- PF1E
- School
- Conjuration
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- close (25 ft. + 5 ft./2 levels)
- Target
- —
- Area
- —
- Duration
- instantaneous
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
- Components
- V, S
Class Levels
Components
V
S
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