Library / Magic
Resistance
Subject gains +1 on saving throws.
Description
You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.
Resistance can be made permanent with a permanency spell.
Source: Core Rulebook
Effects
creature touched
Casting
- System
- PF1E
- School
- Abjuration
- Subschool
- —
- Element
- —
- Casting Time
- 1 standard action
- Range
- touch
- Target
- creature touched
- Area
- —
- Duration
- 1 minute
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- No
- Components
- V, S, M, DF
Class Levels
Components
V
S
M
a miniature cloak
DF
a miniature cloak
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