Conjuration
Wave boosts creature's speed.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Transmutation
Transforms wood into snakes to fight for you.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 6
Warpriest 5
Transmutation
Creates a magic booby trap.
Class Levels:
Druid 3
Hunter 2
Ranger 2
Transmutation
Turns stone to clay, or dirt to sand or mud.
Class Levels:
Druid 2
Hunter 2
Evocation
Ignites flammable objects.
Class Levels:
Bard 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Warpriest 0
Elementalist Wizard 0
Divination
You can communicate with animals.
Class Levels:
Bard 3
Druid 1
Skald 3
Hunter 1
Ranger 1
Divination
You can talk to plants and plant creatures.
Class Levels:
Bard 4
Druid 3
Skald 4
Hunter 2
Ranger 2
Transmutation
Stores one spell in wooden quarterstaff.
Class Levels:
Druid 6
Hunter 6
Transmutation
Grants ability to walk on walls and ceilings.
Class Levels:
Druid 2
Magus 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Transmutation
As spider climb, but you may divide the duration among creatures touched.
Class Levels:
Druid 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Investigator 3
Transmutation
Creatures in area take 1d4 damage, may be slowed.
Class Levels:
Druid 3
Hunter 2
Ranger 2
Transmutation
Creatures in area take 1d8 damage, may also be slowed.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Transmutation
Spit blinding black adder venom.
Class Levels:
Druid 3
Witch 3
Cleric 4
Hunter 3
Oracle 4
Shaman 4
Warpriest 4
Conjuration
Cause a dying creature to stabilize.
Class Levels:
Adept 0
Druid 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Warpriest 0
Inquisitor 0
Transmutation
You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use breath weapons, or cast spells with verbal components.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Conjuration
2d6 damage to all creatures in area.
Class Levels:
Druid 2
Magus 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Transmutation
Your unarmed strikes are lethal.
Class Levels:
Druid 1
Magus 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Transmutation
Sculpts stone into any shape.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Elementalist Wizard 4
Conjuration
A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Class Levels:
Druid 1
Magus 2
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Abjuration
Grants DR 10/adamantine.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Bloodrager 4
Inquisitor 4
Elementalist Wizard 4
Abjuration
As stoneskin, but you may divide the duration among creatures touched.
Class Levels:
Druid 6
Hunter 6
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Inquisitor 5
Investigator 5
Divination
Talk to natural or worked stone.
Class Levels:
Druid 6
Hunter 6
Shaman 7
Evocation
1d8 damage/level (max 20d8) to targets.
Class Levels:
Druid 8
Witch 8
Cleric 8
Oracle 8
Shaman 8
Wizard 8
Arcanist 8
Sorcerer 8
Warpriest 8
Elementalist Wizard 8
Conjuration
Storm rains acid, lightning, and hail.
Class Levels:
Druid 9
Witch 9
Cleric 9
Oracle 9
Shaman 9
Warpriest 9