Library / Magic

Stone Call

2d6 damage to all creatures in area.

A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 points of bludgeoning damage to every creature in the area. This damage only occurs once, when the spell is cast. For the remaining duration of the spell, this debris covers the ground, making the entire area difficult terrain. At the end of the duration, the rocks disappear, leaving no aftereffects (other than the damage dealt).

Source: Advanced Player's Guide
cylinder (40-ft. radius, 20 ft. high)
Casting
System
PF1E
School
Conjuration
Subschool
Element
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
Area
cylinder (40-ft. radius, 20 ft. high)
Duration
1 round/level
Saving Throw
none
Spell Resistance
No
Components
V, S, DF
Class Levels
Components
V
S
DF