Transmutation
Sculpts stone into any shape.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Elementalist Wizard 4
Transmutation
Restores petrified creature.
Class Levels:
Magus 6
Witch 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Transmutation
Your hair animates and grapples.
Class Levels:
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Transmutation
Natural attacks damage as two sizes bigger.
Class Levels:
Druid 4
Hunter 3
Ranger 3
Transmutation
The target's wings grow more powerful, causing its fly speed to increase by +10 feet and its maneuverability to improve by one category (to a maximum of good).
Class Levels:
Druid 1
Witch 1
Hunter 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Weapon touched bursts into flames.
Class Levels:
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Transmutation
Turns your body into a swarm of vermin.
Class Levels:
Druid 6
Witch 6
Hunter 6
Transmutation
Triggered rune slows creatures.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Transmutation
Burning tar harms target and penalizes its Dex.
Class Levels:
Druid 2
Hunter 2
Transmutation
Empowers bombs you throw to deal more damage to a single creature.
Class Levels:
Alchemist 1
Investigator 1
Transmutation
Converts the top layer of the ground into hot tar.
Class Levels:
Druid 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Transmutation
Moves object, attacks creature, or hurls object or creature.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Transmutation
Assembles a siege engine using 1 fewer worker for every two caster levels.
Class Levels:
Magus 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
Puts subject into suspended animation.
Class Levels:
Wizard 8
Arcanist 8
Sorcerer 8
Transmutation
Your attackers take 1d6 +1 damage/level.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Alchemist 3
Investigator 3
Transmutation
Appear older or younger.
Class Levels:
Druid 5
Witch 4
Hunter 5
Transmutation
Ammunition in the targeted firearm deafens opponents.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
You act freely for 1d4+1 rounds.
Class Levels:
Wizard 9
Arcanist 9
Sorcerer 9
Transmutation
As tireless pursuit, but affects many targets rather than one.
Class Levels:
Hunter 3
Ranger 3
Inquisitor 4
Transmutation
Ignore fatigue while hustling.
Class Levels:
Hunter 1
Ranger 1
Inquisitor 1
Transmutation
You can deliver an infusion, elixir, poison, or potion as a touch attack.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 2
Investigator 2
Transmutation
Subject loses 1d6 + 1 Dex/two levels and is prone to falling down.
Class Levels:
Bard 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
Swim speed becomes 30 ft.
Class Levels:
Druid 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Transmutation
You bestow your regenerative abilities on the target.
Class Levels:
Druid 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Warpriest 3