Library / Magic

Temporal Stasis

Puts subject into suspended animation.

You must succeed on a melee touch attack. You place the subject into a state of suspended animation. For the creature, time ceases to flow, and its condition becomes fixed. The creature does not grow older. Its body functions virtually cease, and no force or effect can harm it. This state persists until the magic is removed (such as by a successful dispel magic spell or a freedom spell).

Source: Core Rulebook
creature touched
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
creature touched
Area
Duration
permanent
Saving Throw
Fortitude negates
Spell Resistance
Yes
Components
V, S, M
Material Cost
5000 gp
Class Levels
Components
V
S
M
powdered diamond, emerald, ruby, and sapphire dust worth 5,000 gp