Evocation
Winds block vision and deal 3d6 damage per round.
Class Levels:
Druid 7
Witch 7
Wizard 7
Arcanist 7
Sorcerer 7
Evocation
Foes provoke attacks of opportunity.
Class Levels:
Witch 3
Divination
Spies on subject from a distance.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Cleric 5
Hunter 4
Oracle 5
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 5
Divination
As scrying, but faster and longer.
Class Levels:
Bard 6
Druid 7
Skald 6
Witch 7
Cleric 7
Oracle 7
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Warpriest 7
Conjuration
Hides expensive chest on Ethereal Plane; you retrieve it at will.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Conjuration
Creates sturdy cottage.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Divination
Reveals invisible creatures or objects.
Class Levels:
Bard 3
Adept 2
Skald 3
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Inquisitor 2
Divination
Detects thinking creatures' thoughts.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Inquisitor 3
Investigator 3
Necromancy
You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the past 24 hours, creating a grisly sentinel.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Antipaladin 1
Conjuration
Creates text symbol that immobilizes reader.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Enchantment
You curse the target causing them to be shaken and preventing them from using hero points.
Class Levels:
Witch 2
Cleric 3
Oracle 3
Warpriest 3
Illusion
The target's shadow becomes a flexible tether to its current square.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Illusion
Teleport from one shadow to another.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Illusion
Create a quasi-real masterwork weapon.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Divination
Share one memory with the target.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Divination
Perceive the world around your familiar.
Class Levels:
Witch 3
Wizard 4
Arcanist 4
Sorcerer 4
Transmutation
You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute.
Class Levels:
Druid 2
Magus 3
Witch 2
Hunter 2
Ranger 4
Alchemist 2
Antipaladin 2
Investigator 2
Transmutation
Use a scarf as a shield or whip.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Necromancy
Animate and possess your own skin as if it were a separate creature.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Investigator 2
Necromancy
Touch attack deals 12d6 +1 per level.
Class Levels:
Witch 6
Cleric 5
Oracle 5
Shaman 6
Warpriest 5
Antipaladin 4
Enchantment
Puts 4 HD of creatures into magical slumber.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Enchantment
Causes creature to move while asleep.
Class Levels:
Witch 4
Inquisitor 4
Conjuration
Hampers vision and movement.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Enchantment
Target is distracted by its sense of self.
Class Levels:
Bard 3
Skald 3
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5