Necromancy
You restore the senses to the severed head of a humanoid or monstrous humanoid killed within the past 24 hours, creating a grisly sentinel.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Antipaladin 1
Conjuration
Creates text symbol that immobilizes reader.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Abjuration
Subject is invisible to sight and scrying; renders creature comatose.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 5
Enchantment
Peaceful feelings harm those attempting violence.
Class Levels:
Bard 4
Skald 4
Cleric 5
Oracle 5
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 5
Illusion
As shadow conjuration, but up to 8th level and 80% real.
Class Levels:
Wizard 9
Arcanist 9
Sorcerer 9
Illusion
The target's shadow becomes a flexible tether to its current square.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Illusion
Mimics conjuration below 4th level, but only 20% real.
Class Levels:
Bard 4
Skald 4
Wizard 4
Arcanist 4
Sorcerer 4
Illusion
As shadow conjuration, but up to 6th level and 60% real.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Illusion
Mimics evocation below 5th level, but only 20% real.
Class Levels:
Bard 5
Skald 5
Wizard 5
Arcanist 5
Sorcerer 5
Illusion
As shadow evocation, but up to 7th level and 60% real.
Class Levels:
Wizard 8
Arcanist 8
Sorcerer 8
Necromancy
Temporarily become a shadow.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Illusion
Teleport from one shadow to another.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Illusion
Step into shadow to travel rapidly.
Class Levels:
Bard 5
Skald 5
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Illusion
Create a quasi-real masterwork weapon.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Transmutation
This spell functions like rope trick, except the point of entry is through a 5-foot-square instead of a rope.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Transmutation
Transforms you into certain creatures, and lets you change forms once per round.
Class Levels:
Druid 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Divination
Subject understands chosen language.
Class Levels:
Bard 1
Druid 2
Skald 1
Cleric 2
Hunter 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Divination
As share language, but you may divide the duration among creatures touched.
Class Levels:
Bard 2
Druid 3
Skald 2
Cleric 3
Hunter 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Divination
Share one memory with the target.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Divination
Perceive the world around your familiar.
Class Levels:
Witch 3
Wizard 4
Arcanist 4
Sorcerer 4
Evocation
Sonic energy damages objects or creatures composed of crystal.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Elementalist Wizard 2
Abjuration
Invisible disc gives +4 to AC, blocks magic missiles.
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Transmutation
Creates difficult terrain and erases tracks, can carry along some creatures and objects.
Class Levels:
Druid 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Elementalist Wizard 3
Evocation
Touch delivers 1d6/level electricity damage (max 5d6).
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1