Conjuration
Black particles extinguish light sources within area.
Class Levels:
Bard 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Conjuration
Summon 1 giant eagle/3 levels.
Class Levels:
Druid 6
Hunter 6
Summoner 6
Conjuration
Summons multiple elementals.
Class Levels:
Druid 9
Witch 9
Shaman 9
Conjuration
Calls forth several fiery projectiles ready to be flung at opponents.
Class Levels:
Wizard 2
Arcanist 2
Sorcerer 2
Conjuration
Acorns and berries become grenades and bombs.
Class Levels:
Druid 6
Hunter 6
Shaman 6
Conjuration
Worms deal hp and Dex damage.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Inquisitor 4
Conjuration
Fog obscures vision.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Elementalist Wizard 2
Conjuration
Connects two planes for travel or summoning.
Class Levels:
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Elementalist Wizard 9
Conjuration
Teleports you and select creatures to predetermined location.
Class Levels:
Bard 6
Skald 6
Wizard 6
Arcanist 6
Sorcerer 6
Conjuration
Creates a geyser of boiling water.
Class Levels:
Druid 4
Magus 5
Hunter 4
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Conjuration
Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 2
Bloodrager 4
Conjuration
Blinds targets, outlines invisible things.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Bloodrager 2
Elementalist Wizard 2
Conjuration
You create one or more bolts of negative energy infused with shadow pulled from the Shadow Plane.
Class Levels:
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Conjuration
Makes 10-ft. square or one object slippery.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Elementalist Wizard 1
Conjuration
Creates trees and a small spring.
Class Levels:
Druid 4
Hunter 4
Ranger 4
Shaman 5
Conjuration
Cures 10 points/level damage, all diseases and mental conditions.
Class Levels:
Adept 5
Druid 7
Witch 7
Cleric 6
Oracle 6
Shaman 7
Alchemist 6
Warpriest 6
Inquisitor 6
Conjuration
As heal, but affects 1 subject/level.
Class Levels:
Cleric 9
Oracle 9
Shaman 9
Warpriest 9
Conjuration
As heal on horse or other special mount.
Class Levels:
Paladin 3
Conjuration
Food for one creature/level cures and grants combat bonuses.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Warpriest 6
Inquisitor 6
Conjuration
Allows the use of lay on hands while falling unconscious.
Class Levels:
Paladin 1
Conjuration
You create a dimensional link with a targeted creature, and switch spots with it.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Conjuration
You may target one creature for every four of your caster levels.
Class Levels:
Witch 7
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 6
Conjuration
As create pit, but dealing 4d6 damage to those in it as it closes.
Class Levels:
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 5
Elementalist Wizard 5
Conjuration
Target is frozen, then teleported.
Class Levels:
Witch 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5