Abjuration
Cancels one magical spell or effect.
Class Levels:
Bard 3
Druid 4
Magus 3
Skald 3
Witch 3
Cleric 3
Hunter 4
Oracle 3
Shaman 3
Wizard 3
Paladin 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Abjuration
As dispel magic, but with multiple targets.
Class Levels:
Bard 5
Druid 6
Magus 6
Skald 5
Witch 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Warpriest 6
Inquisitor 6
Illusion
Attacks miss subject 50% of the time.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Enchantment
As dominate person, but any creature.
Class Levels:
Witch 9
Wizard 9
Arcanist 9
Sorcerer 9
Summoner 6
Conjuration
Summon 1 giant eagle/3 levels.
Class Levels:
Druid 6
Hunter 6
Summoner 6
Transmutation
Subject gains +4 to Cha for 1 min./level.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Transmutation
As eagle's splendor, 1 subject/level.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Abjuration
Exist comfortably in hot or cold regions.
Class Levels:
Adept 1
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Bloodrager 1
Transmutation
A Large siege engine deals energy damage that you designate with other effects depending on the type of energy you choose.
Class Levels:
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 5
Transmutation
As energy siege shot, but you can affect any size siege engine.
Class Levels:
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 6
Transmutation
Humanoid creature doubles in size.
Class Levels:
Magus 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Transmutation
1 humanoid creature/level doubles in size.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Transmutation
You become ethereal for 1 round/level.
Class Levels:
Cleric 7
Oracle 7
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 5
Warpriest 7
Transmutation
Grants eidolon an evolution with 4 evolution points.
Class Levels:
Summoner 3
Transmutation
Grants eidolon two evolutions with a total of 6 evolution points.
Class Levels:
Summoner 4
Transmutation
Grants eidolon an evolution with 2 evolution points.
Class Levels:
Summoner 2
Transmutation
Your base speed increases by 30 ft.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Inquisitor 1
Transmutation
Objects or creatures fall slowly.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Elementalist Wizard 1
Evocation
Creatures attacking you take fire damage; you're protected from heat or cold.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Bloodrager 4
Elementalist Wizard 4
Transmutation
Subject flies at a speed of 60 ft.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Elementalist Wizard 3
Transmutation
Subject gains +4 to Int for 1 min./level.
Class Levels:
Bard 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Transmutation
As fox's cunning, affects 1 subject/ level.
Class Levels:
Bard 6
Skald 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 4
Conjuration
Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 2
Bloodrager 4
Transmutation
You take no falling damage and move 60 ft./round while falling.
Class Levels:
Druid 2
Witch 2
Hunter 1
Ranger 1
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Elementalist Wizard 2