Illusion
Triggered rune creates mirror images.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Necromancy
Triggered rune wracks creatures with pain.
Class Levels:
Witch 5
Cleric 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 5
Enchantment
Triggered rune charms creatures.
Class Levels:
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Divination
Triggered symbol reveals illusions.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Divination
Triggered rune activates scrying sensor.
Class Levels:
Witch 5
Cleric 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 5
Abjuration
Create triggered wall of force.
Class Levels:
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Enchantment
Triggered rune puts nearby creatures into catatonic slumber.
Class Levels:
Witch 5
Cleric 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 5
Transmutation
Triggered rune slows creatures.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Enchantment
Triggered rune makes creatures attack.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Illusion
As symbol of death, but fills a 5-foot square.
Class Levels:
Magus 5
Witch 5
Cleric 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 5
Enchantment
Triggered rune stuns creatures.
Class Levels:
Witch 7
Cleric 7
Oracle 7
Wizard 7
Arcanist 7
Sorcerer 7
Warpriest 7
Abjuration
Triggered rune gives penalties.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Necromancy
Triggered rune weakens creatures.
Class Levels:
Witch 7
Cleric 7
Oracle 7
Wizard 7
Arcanist 7
Sorcerer 7
Warpriest 7
Enchantment
Object or location attracts certain creatures.
Class Levels:
Druid 9
Witch 8
Wizard 8
Arcanist 8
Sorcerer 8
Summoner 6
Enchantment
You gain an additional +1 on attack rolls or to AC due to battlefield positioning.
Class Levels:
Bard 2
Magus 2
Skald 2
Wizard 2
Paladin 1
Arcanist 2
Sorcerer 2
Inquisitor 2
Transmutation
Converts the top layer of the ground into hot tar.
Class Levels:
Druid 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Divination
This spell functions as detect magic , except it detects the presence of technological objects instead of magical objects.
Class Levels:
Bard 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Transmutation
Moves object, attacks creature, or hurls object or creature.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Transmutation
Assembles a siege engine using 1 fewer worker for every two caster levels.
Class Levels:
Magus 2
Wizard 2
Arcanist 2
Sorcerer 2
Evocation
Launches an ally through the air.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Evocation
As resilient sphere, but you move the sphere telekinetically.
Class Levels:
Wizard 8
Arcanist 8
Sorcerer 8
Divination
Link lets allies communicate.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Inquisitor 5
Conjuration
Instantly transports you as far as 100 miles per level.
Class Levels:
Magus 5
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Conjuration
Teleports creatures inside circle.
Class Levels:
Witch 9
Wizard 9
Arcanist 9
Sorcerer 9
Summoner 6