Library / Magic
Symbol Of Weakness
Triggered rune weakens creatures.
Description
This spell functions like symbol of death, except that every creature within 60 feet of a symbol of weakness instead suffers crippling weakness that deals 3d6 points of Strength damage.
Unlike symbol of death, symbol of weakness has no hit point limit; once triggered, a symbol of weakness simply remains active for 10 minutes per caster level. A creature can only be affected by this symbol once.
NoteMagic traps such as symbol of weakness are hard to detect and disable. While any character can use Perception to find a symbol, only a character with the trapfinding class feature can use Disable Device to disarm it. The DC in each case is 25 + spell level, or 32 for symbol of weakness.
Source: Core Rulebook
Casting
- System
- PF1E
- School
- Necromancy
- Subschool
- —
- Element
- —
- Casting Time
- —
- Range
- —
- Target
- —
- Area
- —
- Duration
- —
- Saving Throw
- —
- Spell Resistance
- No
- Components
- V, S, M
- Material Cost
- 5000 gp
Class Levels
Components
V
S
M
mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp
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