Conjuration
As teleport, but no range limit and no off-target arrival.
Class Levels:
Witch 7
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 5
Conjuration
As teleport, but affects a touched object.
Class Levels:
Witch 7
Wizard 7
Arcanist 7
Sorcerer 7
Transmutation
Puts subject into suspended animation.
Class Levels:
Wizard 8
Arcanist 8
Sorcerer 8
Necromancy
Bring a creature to life for 24 hours.
Class Levels:
Witch 7
Wizard 7
Arcanist 7
Sorcerer 7
Enchantment
Creature is compelled to harm itself.
Class Levels:
Bard 3
Skald 3
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Inquisitor 3
Abjuration
You ward a single object in your possession against theft.
Class Levels:
Witch 1
Cleric 1
Oracle 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Inquisitor 1
Transmutation
Ammunition in the targeted firearm deafens opponents.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
You act freely for 1d4+1 rounds.
Class Levels:
Wizard 9
Arcanist 9
Sorcerer 9
Evocation
Creates shelter for 10 creatures.
Class Levels:
Bard 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Divination
Speak and understand any language.
Class Levels:
Bard 2
Adept 3
Skald 2
Witch 3
Cleric 4
Oracle 4
Shaman 4
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 4
Inquisitor 2
Divination
As tongues, but you may divide the duration among creatures touched.
Class Levels:
Bard 3
Skald 3
Witch 4
Cleric 5
Oracle 5
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 4
Alchemist 4
Warpriest 5
Investigator 4
Transmutation
You can deliver an infusion, elixir, poison, or potion as a touch attack.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 2
Investigator 2
Evocation
Your successful melee touch attack causes the target to ignite in a violent burst of flame, dealing 1d6 points of fire damage.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Inquisitor 1
Necromancy
Touch attack fatigues target.
Class Levels:
Adept 0
Witch 0
Wizard 0
Arcanist 0
Sorcerer 0
Transmutation
Subject loses 1d6 + 1 Dex/two levels and is prone to falling down.
Class Levels:
Bard 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Enchantment
Subject takes 1d6 penalty to Int, Wis, and Cha.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Conjuration
Touch infests a target with green slime.
Class Levels:
Druid 4
Witch 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
Swim speed becomes 30 ft.
Class Levels:
Druid 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Elementalist Wizard 1
Necromancy
Target suffers the effect of the poison in you.
Class Levels:
Wizard 3
Arcanist 3
Sorcerer 3
Antipaladin 2
Transmutation
You gain combat bonuses.
Class Levels:
Magus 6
Witch 6
Wizard 6
Arcanist 6
Sorcerer 6
Alchemist 6
Transmutation
Target takes acid damage each round, and its attackers take acid damage.
Class Levels:
Wizard 9
Arcanist 9
Sorcerer 9
Transmutation
Two 10-ft. cubes per level.
Class Levels:
Druid 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Transmutation
Two 10-ft. cubes per level.
Class Levels:
Druid 5
Hunter 5
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Conjuration
Imprisons subject within gem.
Class Levels:
Witch 8
Wizard 8
Arcanist 8
Sorcerer 8