Transmutation
Allows the target to cause the ground to rise up beneath him.
Class Levels:
Druid 2
Magus 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Warpriest 2
Divination
+1 on one attack roll, saving throw, or skill check.
Class Levels:
Adept 0
Druid 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Summoner 0
Warpriest 0
Inquisitor 0
Divination
Know approximate distance from where you cast this spell.
Class Levels:
Witch 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 2
Warpriest 3
Transmutation
You transform the target half-orc into a full-blooded orc.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Alchemist 5
Warpriest 5
Investigator 5
Evocation
Designates location as holy.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Warpriest 5
Inquisitor 5
Necromancy
Deals 10 points/level damage to target.
Class Levels:
Witch 7
Cleric 6
Oracle 6
Shaman 7
Warpriest 6
Inquisitor 6
Conjuration
Cures 10 points/level damage, all diseases and mental conditions.
Class Levels:
Adept 5
Druid 7
Witch 7
Cleric 6
Oracle 6
Shaman 7
Alchemist 6
Warpriest 6
Inquisitor 6
Abjuration
This spell grants you temporary immunity to fire damage as protection from energy.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Conjuration
As heal, but affects 1 subject/level.
Class Levels:
Cleric 9
Oracle 9
Shaman 9
Warpriest 9
Evocation
Ghostly hand leads subject to you.
Class Levels:
Cleric 3
Oracle 3
Warpriest 3
Conjuration
Food for one creature/level cures and grants combat bonuses.
Class Levels:
Bard 6
Skald 6
Cleric 6
Oracle 6
Warpriest 6
Inquisitor 6
Evocation
Grants one hero point to a character
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Paladin 3
Alchemist 2
Warpriest 2
Investigator 2
Evocation
Grants one hero point to all characters in range
Class Levels:
Skald 4
Cleric 5
Oracle 5
Warpriest 5
Abjuration
Undead can't perceive one subject/level.
Class Levels:
Cleric 1
Oracle 1
Warpriest 1
Inquisitor 1
Enchantment
Paralyzes one humanoid for 1 round/level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Shaman 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 2
Bloodrager 3
Inquisitor 2
Antipaladin 2
Abjuration
+4 to AC, +4 resistance, and SR 25 against evil spells.
Class Levels:
Cleric 8
Oracle 8
Warpriest 8
Transmutation
Create wall or javelins of frozen holy water.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Evocation
Harms and possibly blinds evil creatures (1d8 damage/2 levels).
Class Levels:
Cleric 4
Oracle 4
Warpriest 4
Inquisitor 4
Evocation
Kills, paralyzes, blinds, or deafens nongood subjects.
Class Levels:
Cleric 7
Oracle 7
Warpriest 7
Inquisitor 6
Transmutation
Target emulates your cleric aura.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Evocation
This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target.
Class Levels:
Magus 2
Cleric 2
Oracle 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Evocation
Transfer spells to subject.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Evocation
Inflict 10 damage/level to one creature/round.
Class Levels:
Cleric 9
Oracle 9
Warpriest 9
Necromancy
Touch attack, 4d8 damage + 1/level (max +20).
Class Levels:
Witch 5
Cleric 4
Oracle 4
Shaman 4
Warpriest 4
Inquisitor 4