Transmutation
Target makes an Escape Artist check as an immediate action and gains a bonus on it.
Class Levels:
Bard 1
Druid 1
Skald 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Warpriest 1
Abjuration
Protects creatures from sustained environmental effects.
Class Levels:
Druid 4
Cleric 5
Hunter 3
Oracle 5
Ranger 3
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 5
Evocation
Object shines like a torch.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Summoner 0
Warpriest 0
Inquisitor 0
Transmutation
Walk across water on moving lily pads.
Class Levels:
Druid 3
Hunter 3
Transmutation
Oak becomes treant guardian.
Class Levels:
Druid 6
Hunter 6
Shaman 7
Transmutation
Gives creature grab ability with a natural attack.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Transmutation
Your base speed increases by 10 ft.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Conjuration
Summon a swarm of mischievous monkeys.
Class Levels:
Bard 3
Druid 3
Skald 3
Hunter 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Transmutation
This spell works like magic stone , except you transmute as many as three boulders (rocks up to two size categories smaller than yourself) to use with the rock throwing ability or as siege engine ammunition.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Warpriest 2
Transmutation
One natural weapon of subject creature gets +1 on attack and damage rolls.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Summoner 1
Transmutation
One natural weapon gets + 1/four levels (max. +5).
Class Levels:
Druid 3
Hunter 3
Ranger 3
Summoner 3
Transmutation
Three stones gain +1 on attack rolls, deal 1d6+1 damage.
Class Levels:
Druid 1
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Warpriest 1
Transmutation
The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Transmutation
Make a normal item into a masterwork one.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Cleric 2
Hunter 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Transmutation
You and your gear merge with stone.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Warpriest 3
Transmutation
Makes minor repairs on an object.
Class Levels:
Bard 0
Adept 0
Druid 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Summoner 0
Warpriest 0
Conjuration
You create a fist-sized rock that flies toward one enemy.
Class Levels:
Druid 1
Cleric 1
Hunter 1
Oracle 1
Warpriest 1
Enchantment
Subject is enraged and confused.
Class Levels:
Druid 4
Witch 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Transmutation
Digs trenches and builds hills.
Class Levels:
Druid 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Conjuration
Conjures a single ball of sticky mud and launch it at an enemy's face as a ranged touch attack.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Conjuration
You create a Small minion out of mud, and it obeys your commands.
Class Levels:
Druid 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Transmutation
+1 on damage rolls with each hit (max +5).
Class Levels:
Druid 2
Hunter 2
Transmutation
Gives subject -10 on Survival checks.
Class Levels:
Druid 3
Witch 3
Hunter 3
Transmutation
Subject cannot be tracked by scent.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Alchemist 1
Investigator 1