Transmutation
Target can breathe water and swim.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Bloodrager 4
Necromancy
Target temporarily ages.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Shaman 4
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Transmutation
When the target is affected by this spell, its scales grow jagged spikes.
Class Levels:
Druid 2
Witch 2
Hunter 2
Ranger 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Transmutation
This spell functions like scale spikes , except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5).
Class Levels:
Druid 3
Witch 3
Hunter 3
Ranger 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 4
Bloodrager 4
Investigator 4
Necromancy
Frightens creature of less than 6 HD.
Class Levels:
Bard 2
Skald 2
Witch 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Antipaladin 2
Divination
Spies on subject from a distance.
Class Levels:
Bard 3
Druid 4
Skald 3
Witch 4
Cleric 5
Hunter 4
Oracle 5
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 5
Divination
As scrying, but faster and longer.
Class Levels:
Bard 6
Druid 7
Skald 6
Witch 7
Cleric 7
Oracle 7
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Warpriest 7
Evocation
Delivers short message anywhere, instantly.
Class Levels:
Cleric 4
Oracle 4
Shaman 4
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Warpriest 4
Inquisitor 4
Conjuration
Creates 1d4+2 shambling mounds to fight for you.
Class Levels:
Druid 9
Shaman 9
Transmutation
Transforms you into certain creatures, and lets you change forms once per round.
Class Levels:
Druid 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Necromancy
Touch attack deals 12d6 +1 per level.
Class Levels:
Witch 6
Cleric 5
Oracle 5
Shaman 6
Warpriest 5
Antipaladin 4
Enchantment
Puts 4 HD of creatures into magical slumber.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Conjuration
Hampers vision and movement.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Transmutation
Transforms wood into snakes to fight for you.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 6
Warpriest 5
Conjuration
Blocks vision and slows movement.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Elementalist Wizard 4
Necromancy
Traps newly dead soul to prevent resurrection.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Necromancy
Corpse answers one question/two levels.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Shaman 3
Warpriest 3
Inquisitor 3
Transmutation
Creatures in area take 1d8 damage, may also be slowed.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Evocation
Magic weapon attacks on its own.
Class Levels:
Cleric 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Transmutation
Spit blinding black adder venom.
Class Levels:
Druid 3
Witch 3
Cleric 4
Hunter 3
Oracle 4
Shaman 4
Warpriest 4
Conjuration
Nauseating vapors, 1 round/level.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Transmutation
Sculpts stone into any shape.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Elementalist Wizard 4
Conjuration
A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Class Levels:
Druid 1
Magus 2
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Abjuration
Grants DR 10/adamantine.
Class Levels:
Adept 4
Druid 5
Magus 4
Hunter 5
Shaman 5
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Alchemist 4
Bloodrager 4
Inquisitor 4
Elementalist Wizard 4